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Dwarf fortress archery range
Dwarf fortress archery range










dwarf fortress archery range

I like a pit which can both receive incoming gobbos directly (when the floor drops out from under them as they're pathing into my fortress), as well as pitted caged enemies (via a hatch in the roof of the whole business). Once I have a slightly more developed fortress, I usually go for a live training range. Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated)

#DWARF FORTRESS ARCHERY RANGE INSTALL#

A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Bi-weekly DF Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. Hopefully this can help others work around the bugs somewhat for now.Want to start playing? Read this sidebar! Still don't see a way to specify bolt material, however I have a stockpile of wood/bone bolts in bins very near to the room with all my Archery Targets, with a stockpile with bins of metal bolts a few rooms away in their main barracks, and so far they are all using bone bolts at the Archery Targets. Editing specific parts of the uniform on individual dwarves in the squad with the "Details" button afterwards is fine, however if you "Assign" a different uniform, that squad will never use bolts again, even if you "Assign" it back to "Archer" later and so is "Assign"ing to a melee uniform and back to a ranged one.

dwarf fortress archery range

So while not a total fix for all outstanding issues, I think I just had a minor breakthrough:įrom some quick tests, it appears that a squad that had the "Archer" uniform any uniform with crossbows selected when it was created, and then never had a different uniform set via the "Assign Uniform" button, will equip and use bolts properly. Of course it's also quite possible that there's just some obscure bug that is active in most saves, but randomly not affecting some saves However, I keep seeing messages from people claiming they have gotten marksdwarves to equip ammo, and often attributing their success to one of these tips, so maybe it is possible? I think maybe the best thing to do is try to get anybody who HAS gotten them to equip ammo to chime in and say / post a screenshot of exactly what their uniform/squad settings are, and what their barracks/archery range/bolt stockpile settings / locations are, and hopefully we could pin down a common trait? I've been trying all of these, but still no luck. Click "Update Equipment" in the uniform menu for their squad.Toggle your marksdwarves squad from Off DUty to Active/Training to get them to equip bolts.

dwarf fortress archery range

Use "Move" orders to move your marksdwarves near the stockpiles with the bolts.Use the default "Archery" uniform for marksdwarves, not a custom one.Place separate stockpiles for metal or wood/bone bolts, metal in the barracks, wood/bone within an archery zone.Place stockpiles for bolts inside the barracks assigned to your marksdwarves.Place extra coffers in the barracks assigned to the marksdwarves for them to put bolts in.However, so far in Premium I have not been able to get any marksdwarves to pick up bolts, either by attempting to follow my old habits, or trying some of the rumored fixes for Premium such as: I know military in general & marksdwarves & bolts specifically have always been pretty fickle, but I've been successfully using them up through 47.04.












Dwarf fortress archery range